Sat, 25 November 2006
Flat World Strategies: Online Games People Play Today business and industry (including Intel and IBM) along
with academic institutions (including Harvard and the A social network is a social structure made of nodes which are generally individuals or organizations. It indicates the ways in which they are connected through various social familiarities ranging from casual acquaintance to close familial bonds. The term was first coined in 1954 by J. A. Barnes (in: Class and Committees in a Norwegian Island Parish, "Human Relations"). The maximum size of social networks tends to be around 150 people and the average size around 124 (Hill and Dunbar, 2002). Social networking also refers to a category of Internet applications to help connect friends, business partners, or other individuals together using a variety of tools. These applications, known as online social networks are becoming increasingly popular[1]. Source: http://en.wikipedia.org/wiki/Social_networking
Ones Your Current Students are Playing EverQuest: http://eqplayers.station.sony.com/ Maple Story: http://www.maplestory.com/ Final Fantasy 11: http://www.playonline.com/ff11us/index.shtml Guildwars: http://www.guildwars.com/ Second Life: http://secondlife.com OpenBC: http://corporate.openbc.com/en/the-company.html What is Business Doing? IBM Second Life Story: What about education : Second Life Community: Education Example: Harvard Law
in the Court of Public Opinion 20 Minute Second
Life Harvard Tutorial Video: http://cm.dce.harvard.edu/2006/01/82002/P11/seg1/index_SingleHighBandwidth.html |